DEFINITIONS
For the purposes of these Regulations the terms
indicated below shall have the following meaning:
- Platform – the Chess
Grow Online Chess Platform available at www.chessgrow.com
- Controller ndash;
Chess Grow spółka z ograniczoną odpowiedzialnością, 44-100 Gliwice,
ul. Jasna 31.
- Regulations – these
principles, scope and terms of use of the Platform.
- Account – a set of
resources identified by an individual name (login) and password
stated by User in the ICT system of Chess Grow sp. z o.o. in which
data available in the Platform, data provided by User and
information on Services purchased by User is collected.
- User – (a) an
individual with full capacity to perform acts in law, and, in cases
provided for in the law, also an individual with limited capacity
to perform acts in law; (b) legal person; (c) organisational unit
without legal personality which is granted legal capacity by the
Act ‒ using an Account.
- Partner – User who
entered with the Controller into the Partnership Agreement set
forth in point 7.10.
-
Service – a service rendered
by electronic means by the Controller through the Platform.
-
Agreement – an
agreement for access to the Platform entered into between the
Controller and User when User starts using the Platform, under
terms and conditions set out in these Regulations.
-
Puzzle Set ‒ a set of
educational chess problems concerning a chosen issue, e.g.
“checkmate in two moves”, “discovered attack”,
“zugzwang” which User solves through the Internet by
making subsequent moves on the chessboard available at the
Platform. Puzzles are solved interactively ‒ for each puzzle
the server provides User with feedback on correctness of its
solution.
- Puzzle Library – a collection of Puzzle Sets available at the Platform.
- Video Set – a set of
educational chess videos concerning a chosen issue (e.g. “tactical
motifs”), with the participation of leading chess players and
chess trainers watched by User on the Internet through the Platform.
- Video Library – a collection of Video Sets available at the Platform.
- Educational (Training) Materials –
educational chess puzzles and videos made available at the
Platform in the Puzzle Library and the Video Library.
- Consumer – pursuant
to Art. 221 of the Civil Code (Journal of Laws of 1964, No. 16,
item 93, as amended), an individual performing a legal act with the
Controller (i.e. the conclusion of the Agreement) not directly
related to his or her business or professional activity.